  -. teachers.land
  


         -    ,    ,  , -   .       ,   #background (  ), #edtech (    ), #casestudy (  )  #lifehack (   ).





  -

teachers.land



  



  ,2019



ISBN978-5-4496-7267-4

     Ridero




 1.   


#background

      (, , - ..),     ,  -  ()    () - ()  ,  () .             ,      :        ,    .  ,       ,      ,     ,    [, , 2019].

  (Augmented Reality, AR)           (Mixed Reality, MR),          [Milgram, 1994, c. 1322].                :     ,    (Augmented Virtuality, AV)   (Virtual Reality,VR).

      .         ,   , ,      .  ,                  .  ,              [Azuma, 1997].

            ,     ,    .   ,        ,  .        :  ,    ( ),  ,  .  ,     ,        .       -   (  , ,   ..).

              ,    (Sensorama byM. Heiling),   (Videoplace byM. Krueger) ..     ,      (Digital Desk byP. Wellner).           ,           ,           [Wellner, 1993].        I ,       (Proactive Desk) [Noma, 2003].

         ARToolKit,                     3D,    .

   XXI          :

-,                3D  (, Second Life).

-,    2.0       (    ). ʠ     (, ,   ..)  堖 World Wide Web,    -, -      ,     -.

,                        .              Busuu, Duolingvo, Babbel,  LinguaLeo Skyeng  .

            ,        3D  .       -  (),          .

 ,       ,       ( 3.0),         ,               .                    (Massive Open Online Courses, MOOCs)    () [, 2016].

        Siri  Apple,   .        .   Google,             ,   .       (Google Goggles)    ,        (Google Expeditions).

  ,     ,            [, 2018].         ,  ,    ,   ..            ,        [CEFR, 2018].

  ,   (),          ,     ,:











            ,     ,    .   ,        ,  .        :  ,    ( ),   .  ,     ,         [Liu, 2016].

ʠ         [Arvanitis, 2012]:

      ()

  

  

  

 

#edtech

         . Ѡ  ,     :   (Marker Based AR)    (Markerless AR).      (3D , , )       .      Pokemon Go!,         (Pokestops).        ,    [Godwin-Jones, 2016].

       .               Pokemon Go!. ,        2016         (digital story),  (sketchbook),  (infographics)  ,      .

  Markerless AR,           ,       ,    (scaffolding)      .       ,   .

        .       :  .  ,   ,       ( ),      . Ӡ    , , ,      ,           .

            ,  :

AR Books ( )

AR Games ( )

AR Maps ( )

       , -   (  , ,   ..).

#casestudy

       .  ,     ,        ,    .     , , ,  .        - ,  . ,          , ,       -.

                 .          ,             .

                   ...      2014/20152015/2016             .

              ()          (Augmented Learning Environment)      [Brom, Sisler, 2009].               .              .

      20132020 15 2013            [ , 2013].           .   ,    ,       ,       XXI .

           (Lifelong Learning).       ,     ,   ,   .         .  ,           . ,   :         ,     ,  ,         [Making aEuropean area oflifelong learning areality, 2001].            .

          ,        [ , 2013].      .  ,         .

    ,                   ,  - .             .              ,      .

#lifehack

 2018    ꠫    : , ,      Companion Volume with New Descriptors [CEFR, 2018]. ,   2018    ,   ,  ,  Companion Volume with New Descriptors,   ,        ,     ,     .           ,  1 (pre-A1),      2,      (1 1),      B1+; B1.2.  ,      酻,  ;      ;      -,      - 蠖 ,   ,   . ,  2018        .




  .


   .

   ,     (https://www.litres.ru/anna-petrovna-avramenko/metody-proektirovaniya-onlayn-kursov-teachers-land/)  .

      Visa, MasterCard, Maestro,    ,   ,     ,  PayPal, WebMoney, ., QIWI ,       .


